// SIGNAL DETECTED
Wars escalating. Authoritarianism rising. Wealth inequality enabling rampant abuses by elites worldwide. The “invisible hand” becoming more and more visible.

The world is wrong. But why?

Your instinct led you here.

READY PLAYER YOU

A world that doesn’t just get played by you. It gets built by you.

SCROLL TO WAKE UP ↓
POST-CAPITALIST MMORPGPERSISTENT MEMORYPLAYER-BUILT WORLDPERSONALITY-DRIVEN NPCsSKIN THE WORLD™DUAL ECONOMYCOOPERATIVE DEVELOPMENTREADY PLAYER YOU
Architects: Building the Exit from Techno-Feudalism; Book Cover
Building the Exit from Techno-Feudalism

A post-political framework for systems transition. A manual for builders, not a manifesto for spectators. The philosophical backbone of everything you’ll experience in Strands.

We are not Left. We are not Right.
We are not the Centre.
We are the Decentre.
GET THE BOOK →
// CLASSIFIED: ORBITAL SURVEILLANCE
MetaXity1: Year 555
Your World. Your Rules. Your Playstyle.

Strands is tailored to you. Constant assessment of your playstyle refines and matches every NPC interaction, every dialogue branch, every Mait, every companion behaviour to you. The narrative is generated around who you are and how you play.

Persistent MemoryGenerative NarrativeAdaptive NPCs
Skin the World™

Create your own skins, environments, music, and aesthetic layers using AI powered generation tools. For you, or for others, if you trade them on the in-game exchange via SIGOPS or from your Desktop OS hub. Your vision doesn’t stay in your inventory. It becomes part of MetaXity1.

Dual Economy

Three primitives: Energy, Process Power, Storage. Priced by two competing systems. SOVComp for compliance. GridScrip for resistance. Your Cover Identity forces you into both.

Pyramid Extraction

Ascend MetaXity1’s continental archology. Risk increases with altitude; so do rewards. Corporate security sweeps, faction warfare, elevator lockdowns, and dynamic events.

Built By Players

SIGOPS missions are real development tasks, diegetically delivered as part of your personalised game narrative. Design assets. Create new armour hybrids. Forge new weapon classes through the Weaver path. Earn reputation. The fourth wall dissolves completely.

ENTER METAXITY1
The game client is coming soon. Create your signal, choose your paths, and shape the civilisation.
EXPLORE THE FULL WORLD
MetaXity1, the factions, the skill systems, the seasonal narrative arcs: all documented in the Codex.
BROWSER
EveryWear

Privacy-first browser. Zero Google dependencies. Local AI, local LLM, agentic control. Your digital sovereignty layer. The gateway to Layer U’s underground marketplace, where resistance gear arrives via real-world AR drops.

Ad BlockingLocal LLMAI GenerationAR Drops
MEMORY
MyMories Engine

Semantic memory infrastructure powering every AI system in Strands. NPCs remember your promises. Factions track your allegiance across sessions. Your Mait develops genuine conversational history. The tech that makes worlds remember.

BLOCKCHAIN
Strands Chain

Decentralised ledgers keeping the game running smoothly. No wallet setup, no keys, no friction. Your phone and your in-app wallet keep your things yours.

COMMUNITY
SIGOPS: Build the World You Play In

The community architects Strands. Write lore, design assets, refine mechanics, fix code. Every validated contribution earns reputation and shapes the game’s direction. This is what Ready Player YOU actually means.

COMMON #187COMMON #304COMMON #367COMMON #496RARE #151RARE #250RARE #257RARE #274RARE #327RARE #387LEGENDARY #165LEGENDARY #195
COMMON
3,000
RARE
1,200
LEGENDARY
461
EXTRAORDINARY
139
SOVEREIGN
SOVEREIGN TIER: COMING SOON
Your face. Your citizen. AI pipeline generates a unique animated 1-of-1 with your likeness from curated blueprints. You become the character, fully embodied.
Q1 2026
WEBSITE REVAMP

StrandsNation.xyz redesign. Codex integration. Game-forward positioning.

Q2–Q3 2026
EVERYWEAR MINI APP

EveryWear as Telegram Mini App. Community onboarding.

Q3 2026
FOUNDERS PASS DROP

6,000 citizens across 5 tiers. Community launch.

Q4 2026
ARG LAUNCH

2D onboarding with AR elements. The first playable signal.

Q1 2027
STRANDS ALPHA

Core game loop. First quests. WebGL.

Q2–Q3 2027
STRANDS BETA — PROLOGUE

Extended world. Meta-Season 0. The story begins.